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Game Programming in C++ - Start to Finish
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GameProgrammingS.iso
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CEGUISDK-0.4.1-VC6-STLport.exe
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VanillaConsole.layout
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Extensible Markup Language
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2005-08-26
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2KB
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41 lines
<?xml version="1.0" ?>
<GUILayout>
<Window Type="Vanilla/FrameWindow" Name="Vanilla/Console">
<Property Name="AlwaysOnTop" Value="True" />
<Property Name="RelativeMinSize" Value="w:0.2 h:0.2" />
<Property Name="RelativeMaxSize" Value="w:0.8 h:0.8" />
<Property Name="Position" Value="x:0.05 y:0.05" />
<Property Name="Size" Value="w:0.5 h:0.45" />
<Property Name="Text" Value="Console" />
<Property Name="CloseButtonEnabled" Value="False" />
<Window Type="Vanilla/Button" Name="Vanilla/Console/Submit">
<Property Name="ID" Value="1" />
<Property Name="VerticalAlignment" Value="Bottom" />
<Property Name="HorizontalAlignment" Value="Right" />
<Property Name="RelativeMaxSize" Value="w:1.0 h:1.0" />
<Property Name="UnifiedPosition" Value="{{0,-7},{0,-7}}" />
<Property Name="Size" Value="w:0.25 h:0.1" />
<Property Name="Text" Value="Submit" />
</Window>
<Window Type="Vanilla/Editbox" Name="Vanilla/Console/Editbox">
<Property Name="ID" Value="2" />
<Property Name="VerticalAlignment" Value="Bottom" />
<Property Name="RelativeMaxSize" Value="w:1.0 h:1.0" />
<Property Name="UnifiedPosition" Value="{{0,7},{0,-7}}" />
<Property Name="UnifiedSize" Value="{{0.75,-21},{0.1,0}}" />
<Property Name="Text" Value="" />
</Window>
<Window Type="Vanilla/MultiLineEditbox" Name="Vanilla/Console/History">
<Property Name="ID" Value="3" />
<Property Name="ReadOnly" Value="True" />
<Property Name="RelativeMaxSize" Value="w:1.0 h:1.0" />
<Property Name="Position" Value="x:0.02 y:0.1" />
<Property Name="Size" Value="w:0.96 h:0.75" />
<Property Name="Text" Value="CEGUI Demo Console - F12 toggles this window" />
</Window>
</Window>
</GUILayout>